Domibian Races: #7 ZHEE!

Another non-villain race. The ZHEE! are a race of intelligent gorillas who inhabit the vast equatorial jungles of Continente Orientale.
(I am using Italian as an analog for Lan, the language of the Klombasi. The Klombasi handle the bulk of all long distance sailing, and therefore have named a lot of places and their language is sort of a lingua france).

The ZHEE! are a race of intelligent gorilla-like apes. They are reclusive both for geographic and cultural reasons. Geographically they are isolated by the remoteness of the high elevation rain and cloud forests they prefer. Culturally they are isolated because of the difficulty in communicating with other races, as well as religious proscriptions against mingling with outsiders. The ZHEE!’s goddess, ZHE!, advocates avoidance rather than violence as a response to human(oid) incursions. The ZHEE! vocal language is limited to gutteral barks, accompanied by a full vocabulary of sign language (the name of the goddess, ZHE!, represents holding an open hand out while barking ZHE!).

ZHEE! technology is limited to stone, wood and bone. They have fully functioning hands, unlike Earth’s gorillas, and so have fairly sophisticated tool-making skills. Metal tools and weapons are highly prized, and are one of the only reasons that the ZHEE! will interact with others.

ZHEE! live in matriarchal clans. They construct elaborate tree houses where they can sleep free from worry of predators. Most ZHEE! carry a staff that is used for utility work as well as a weapon. Violence is rare and is usually the result of predators or marauding groups of human(oid)s.

SAFUG stats conversion

Male ZHEE! have a Strength of 17 while the females are a 19. They have Healths of 13 and 14 respectively. Both genders have an Agility of 11 and an Education of 4. Everything else is a 10.

The Health stats are probably too high for GURPS, so I will give them a +1 HT and boost their HP by the difference, to make them more robust without making them practically immune to disease and stunning. I think I will give the females a ST of 15 with Arm ST of +4, with the males getting a ST of 14 with Arm ST +3. Agility 11 translates into DX +1. The Education of 4 (as usual) translates into Illiterate and Social Stigma: Uneducated.

ZHEE! female [84 points]

Attribute Modifiers: ST +5 [50], HT +1 [10], DX +1 [20] zhee female

Secondary Characteristic Modifiers: None

Advantages:

  • Arm ST +4 [20]
  • Brachiator [5]
  • Extra Hit Points +3 [6]
  • Sharp Teeth [1]

Disadvantages: Illiterate [-3], Low TL -3 [-15], Semi Upright [-5], Social Stigma (Uneducated) [-5]

Features: SM +1. Average height is 7’4″ when standing upright, and weight is 300 lbs.

Italicized disadvantages are cultural rather than racial, so they may not be universal.

ZHEE! male [67 points]

Attribute Modifiers: ST +4 [40], HT +1 [10], DX +1 [20] zhee male

Secondary Characteristic Modifiers: None

Advantages:

  • Arm ST +3 [15]
  • Brachiator [5]
  • Extra Hit Points +2 [4]
  • Sharp Teeth [1]

Disadvantages: Illiterate [-3], Low TL -3 [-15], Semi Upright [-5], Social Stigma (Uneducated) [-5]

Features: SM +1. Average height is 6’10” when upright and weight is 250 lbs.

Italicized disadvantages are cultural rather than racial, so they may not be universal.

What do I do with them?

The ZHEE! mainly try and avoid conflict with others, but will fight back if their territory is invaded by enemies. They are probably just going to be a reason for not going into the rugged, unexplored (by non-ZHEE!) mountain/jungles in southern Continente Orientale.

Other Racial Write-Ups

#7 ZHEE!
#6 Zarugiza
#5 Vormade
#4 The Ready
#3 M’rrr
#2 Spawn of Enegala
#1a Feral Arajay
#1 Arajay

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rgazley

Long time gamer looking for a place to write out my worldbuilding ideas (and maybe some other stuff while I'm at it).

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